YOU CAN BRAG TO THE REST OF THE WORLD ABOUT THE UN-GODLY SKI CONDITIONS

Hello and welcome to my blog. Here I will share with you my passion about design, the internet, communications, branding and what talented amazing people are creating everyday.
Radu Zmeureanu - Les médias sociaux pour faire vivre votre événement from Infopresse on Vimeo.
After being sent to clubbing influencers, the campaign launched a prevention website that provides information about the dangers and risks of cocaine use: Talk To FRANK. The website takes us to the darker side of cocaine with our guide Pablo, a dog cocaine mule that has been sliced open by drug traffickers. As you can see, the website doesn’t dance around the issue, but shocks its young target, who are used to realistic and difficult images. The website provides information, advice, telephone numbers, and an instant messaging service. There is also a YouTube channel that collects all the campaign videos.
As well as illustrating the range of effects cannabis can bring to those who take it, it also highlights the fact that cannabis was reclassified to a Class B drug last month, which many young people may not be aware of.
Sound makes all the difference
Very fun website by Ikea. The characters in the videos are controlled by the sound, the music or by your keyboard. Oddly similar to the work Grey London did for Toshiba in my last post TOSHIBA Timesculpture. Good experience through all the decors, very edgy.
“Our relationship with EA has been instrumental in bringing the Nissan brand to a passionate and unique audience,” says Christian Meunier, Vice President, Nissan Marketing. “By launching the all-new 2009 Nissan Z® first through Need for Speed Undercover, we also gain the spirit and energy that EA gamers experience so strongly. Together with EA, we have truly integrated the all-new 370Z in the overall game experience in a meaningful, multi-layered and profound way.”
We are elevated from the everyday reality through this element of fantasy into a world with more dimensions, possibilities and perhaps beauty.
In Rainbows is the seventh album by Radiohead that was first released on 10 October 2007 as a digital download where users chose how much they would pay for the album. This was followed by a standard CD release in North America on 1 January 2008.
The significance of the initiative is critical to fully understand the zeitgeist of the web and music industry. The fact that they even tried it, is a huge statement and a line in the sand vis-a-vis the industry. Again, Radiohead clarly demonstrated their avant-gardeness and their trendsetter status, this time not only in music but the way they relate with the industry and their fans.
Warner Chappell’s Head of Business Affairs Jane Dyball revealed that the digital publishing income from the first licence (for the Radiohead pay what you want site) alone dwarfed all the band’s previous digital publishing income and made a “material difference” to Warner Chappell UK’s digital income.
The publisher also confirmed that Radiohead had generated more revenue before ‘In Rainbows’ was physically in stores than they made in total on the previous album ‘Hail To the Thief’. Some may remember that until then, Radiohead has snubbed the likes of iTunes by withholding digital licensing.
The Radiohead In Rainbows experiment was a success for both Warner’s and the band’s perspective. For Warner it served to prove a point that by licensing directly and by offering a genuine one stop shop for licensing the publisher was able to generate far more money than would have been possible. From a marketing and product launch point of view, this experiment wrote a chapter in the book of brand management, social media and digital licensing. Forget about the book, they created the wiki....
Perhaps one of the strenghts of this 'experiment' is that In Rainbows is (IMHO) a better album than Hail to the Thief. So before we all get zapped around and jump to conclusions, the quality of the product is still the founding reason behind the succes of any distribution amd marketng strategy. Nine Inch Nails emerged with a similar free album download strategy with The Slip. The bands obvious niche appeal doesnt allow us to make comparaisons to Radiohead's In Rainbows, but I doubt it levereged as much.
The power of the Radiohead brand is probably the biggest driving force behind an initiative like this. In fact, the In Rainbows experiment probably reinforced even more the trend setting nature of the band. While a début album for a lesser known band probably wouldnt have levereged as much in terms of offline sales, we are clearly witnessed a deep fracture line in the landscape that the web is now making possible.
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"Superstruct is the world's first massively multiplayer forecasting game. By playing the game, you'll help us chronicle the world of 2019--and imagine how we might solve the problems we'll face. Because this is about more than just envisioning the future. It's about making the future, inventing new ways to organize the human race and augment our collective human potential."
Be Unique. Superstruct is a collaborative community. Everyone is encouraged to contribute his or her unique skills, ideas, and talents! What do you know a lot about? What do you care a lot about? Where do you live? Who do you know? What are you good at? What unusual experiences have you had? Whoever you are, there are ideas only YOU could have, and there are thoughts only YOU could think. Please share them with us!
In Superstruct, players will bring their own personal knowledge and experiences to the table. "We don't need everybody to be experts on how climate might change and how the economy might be impacted," says McGonigal. "If you're a teenaged girl, tell us how a teenaged girl would respond to this crisis. We need that personal intelligence from everybody." The players will help imagine and document the world of 2019, and will work together to come up with solutions to the challenges that are presented throughout the six-week game. Cascio says that his highest hope is that the collaborating players will come up with innovative ideas that have applications here, in the real world of 2008. "The mass of ideas can become almost an epiphany engine," he says. (from discover magazine)
"According to some neuroscientists, our capacity for long-term thinking emerged in the parts of the brain that were initially involved with throwing rocks at moving objects," a skill first developed further during harsh ice ages, Cascio says. "If you look at the major advances in the Hominid line—advances in tool use, language, and art—most of these were triggered by environmental changes," he says. "Foresight turns out to be a critical adaptive strategy for times of great stress."
Welcome to the Midnight Madness / Google Earth experience! The tour takes you around the world, exploring what people get up to at midnight. Sit back and buckle up for a fly around the earth and let the Chems supply the soundtrack.
miCoach is the first initiative in a partnership between two of the world's leading brands, Samsung and adidas. Developed as a real-time coaching system, miCoach is designed to help inspire, motivate and track your progress to help you reach your personal training goals